Papervision3D Essentials
I’d like to draw your attention to this excellent new book on the open-source Flash 3D engine, Papervision3D. The book is written by Paul Tondeur and Jeff Winder and it is now available from Packt Publishing.
I had the pleasure of helping Paul and Jeff with the book as a reviewer / proof-reader, and I can testify that it is very comprehensive. What I particularly value about the book is that it can be read as an introduction for beginners, but also serve as a reference guide once you’ve grasped the main topics.
Beginning with the basics of setting up Papervision3D inside your development environment, the book takes you through the essential elements of primitives, materials, and cameras before moving into advanced topics including animation, effects and performance optimisation.
There are some free sample chapters available on Jeff’s blog, and the book can be ordered directly from Packt, or from Amazon.
A multi-disciplined interaction designer/developer with a passion for creating engaging user-experiences for the web and interactive television. 


