Archive

Posts Tagged ‘Maya’

Paradiso 3D Model

March 17th, 2009

I’ve been working on this personal 3D project to develop my polygon modelling and texturing skills. Maya was used to model the building and create the UV maps which were then brought into Photoshop for texturing. Below is a photo of the actual building, the Paradiso in Amsterdam. As you can see, I haven’t yet got around to the chimneys!

The real thing

The real thing

Motion Design & 3D , ,

Maya 3D Chess Set Animation

February 7th, 2009

I’ve decided to update my 3D skills in preparation for getting stuck into some Flash Papervision work. My first project on the 6-month Maya course at Qantm is to create a chess set using only basic primitive shapes. It looks a bit surreal, but probably makes more sense after reading the brief below:

“Your first project is to create a chess set. One side is made using only spheres while the other side is made using only cubes. One side should appear light/floating/zero gravity while the other side should appear heavy/solid/weighed down. The pieces can be abstract/minimal but it should be clear what each piece is. The project is designed to practice your organisational skills (grouping,naming using layers) and also to develop your imaginative skills.”

Motion Design & 3D ,